branchwiseguys/main/entity refactorcancel

5 Commits over 0 Days - ∞cph!

10 Years Ago
Fixed forcing serialization. Fixed entities not resubscribing to groups.
10 Years Ago
Fixed entities that exist in level not being destroyed on client or spawned on sever.
10 Years Ago
Fucked off old player classes ready for new improved versions. Entity shit is getting close to being done. Groups now work propely.
10 Years Ago
Tidying network player up a little bit. Seperate player entities spawning from normal entity spawing.
10 Years Ago
In the process of switching to refactored entity shit.